Our latest game is Skylanders Trap Team! We are proud to have developed this game for tablet devices. The tablet version is the exact same game as on consoles and it's portable! The starter pack includes a custom-built controller and a special base that also acts as a tablet stand.
Get the game for your tablet and begin the ultimate adventure as you trap villains with Traptanium and return them to Skylands to fight for you!
We developed 3 fun Skylanders games for mobile/tablet devices - all of which are original to VV.
Skylanders Cloud Patrol is a fast-paced action game that players of all ages can easily pick up and play.
Skylanders Battlegrounds is an action packed adventure where you can connect the Bluetooth Portal of Power to your device and bring two Skylanders to life at the same time.
Skylanders Lost Islands fully supports Skylanders action figures in the game which are used to explore the world via amazing adventures!
Fans of Activision's toys-meet-games franchise have been clamoring for a more direct way to interact with their precious plastic playmates than entering in a cold, impersonal numeric code. Skylanders Battlegrounds finally gets a Bluetooth summoning portal into players hands, along with a game that puts it to excellent use …
Using the codes included in the toys or the upcoming Bluetooth portal accessory, players transfer their purchased toys (or buy them using in-game currency) into the game world, where they appear as tiny little characters, wandering about the world.
Embark on an exciting adventure with the Skylanders and the SWAP Force.
In this game, Skylanders have the unique ability to mix and match their top and bottom parts to create new characters with different in-game abilities and powers. Separate the sixteen figures and snap them together in new combinations to change their powers and abilities in the game. 256 unique combinations in all!
Vicarious Visions have supplied the technology for Skylanders right from the get-go and for Skylanders' third year they've unleashed a new engine that flat-out embarrasses the past two games. Characters look much more detailed and have gorgeous new animations, and Skylands shines with a vibrancy we haven't yet been accustomed to.
Activision doesn't have to sell me on buying Skylanders toys at this point—I literally have a bucket full of them sitting not three feet from me as I type—but the games, entertaining as they are, could use a little work. The kind of work they've done with the new engine for Skylanders: Swap Force. Read more on Kotaku.
FROZEN IN OUR WORLD. ALIVE IN THEIRS.
Thousands of years ago, the Skylanders Giants fought epic battles in Skylands but were banished to Earth. With a new threat looming, it’s time to bring them back to join forces with the Skylanders.
The WiiU version provides GamePad exclusive functionality such as a real-time character stats and objectives viewer, GamePad play without the TV, plus more immersive control inputs.
BRING THE SKYLANDERS TO LIFE ON THE NINTENDO 3DS!
In the fall of 2011, Vicarious Visions helped to redefine how we interact with games with the introduction of Skylanders Spyro's Adventure for the Nintendo 3DS.
Using Alchemy, Vicarious Vision's proprietary game engine, and the innovative infrared Portal of Power, players embark on a fantastical journey that transcends traditional gameplay.
For the first time ever, Skylanders action figures come to life in a game world that provides players with a dynamic and customizable experience and the freedom to change characters whenever they like.
Combining our expertise and innovation in handheld and console development, Vicarious Visions crafted a unique action-platformer experience that transports your play experience and pops to life in stunning 3D!
Top 15 things We're Psyched About
#2: Skylanders' innovative hook, however, adds the immersive new tweek to the expected adventuring. Using detail-drenched, hand-painted figurines of the in-game characters and a magical "portal," players are able to expereince Spyro's imagination-piquing world like never before" - Wizard World Digital Magazine, August 2011
Skylanders: Spyro's Adventure invades 3DS along with consoles, PC and Web. Activision is adding another dimension to its already multidimensional Skylanders: Spyro's Adventure: a 3-D version of the game for the Nintendo 3DS. - USA Today, July 26, 2011
Here is how you take a three-inch high plastic figurine and pull him into your 3DS, without wires, memory cards, or the device's camera. Just set your character from Skylanders: Spyro's Adventure on that portal, and aim the 3DS at him, and wait for the beam of light. - Kotaku, July 20, 2011.
The Big 10
The toys have brains in Skylanders Spyro’s Adventure
Interaction figures: Don’t credit (blame?) us for the easy pun in the above headline. That’s straight out of the marketing materials for Activision’s new take on Spyro the dragon. But don’t dismiss it, either: It is, perhaps, the most apt description for Skylanders Spyro’s Adventure, an innovative toy/game hybrid that might have what it takes to dethrone the Pokémons of the world. - Playstation Magazine - July 2011
"Skylanders is not just a game – it’s a brand new exciting concept where the game and real world figures interact meaning you can literally ‘Bring your toys to life’." - UK
"Skylanders is more than a simple new Spyro adventure" - France
"Skylanders Spyro’s Adventure really blew us away, as it represents something really new in the gaming panorama" - Italy
"The idea of this game is brilliant!" - Germany
Spyro enters toy territory
Successfully marrying physical toys with an immersive video game expereince has been the Holy Grail of sorts for those in the kids business. At the New York Toy Fair, Santa Monica based gameco Activision introduces Skylanders Spyro's Adventure - Kidscreen Magazine, April 2011Spyro enters toy territory
Successfully marrying physical toys with an immersive video game experience has been the Holy Grail of sorts for those in the kids business. At the New York Toy Fair, Santa Monica based gameco Activision introduces Skylanders Spyro's Adventure - Kidscreen Magazine, April 2011